Thursday, September 30, 2010
Where Good Ideas Come From
So, should the learning theory of Connectivism be given a serious look in educational settings? What would a connectivist school look like in practice?
Saturday, June 28, 2008
Brain Rules: Now what?
My thoughts after reading the book:
"The brain is a sequential processor, unable to pay attention to two things at the same time. Businesses and schools praise multitasking, but research clearly shows that it reduces productivity and increases mistakes."
On one level this seems obvious, but on another level it seems somewhat surprising. It seems obvious that students passing notes or texting in class are not as productive and more likely to make careless mistakes, or miss important information, than students who are focused and on task. They may be the same students who ask a question that was just answered, or who failed to complete an important task on an assignment. However, don't we all multitask without any noticeably negative effects on our performance much of the time? Aren't effective teachers effective multitaskers? Should we be teaching students to be multitaskers, or should we be teaching students how to cut through distractions and focus on one task at a time? Or should we be doing both? When is it appropriate to multitask in class and when should students focus on one task at a time? One rule that makes sense to me is that when the teacher or another student is addressing the class, all attention should be focused on the speaker. That means if students are working on laptops, then the laptops must be down. When the speaker is done, the laptops may go up. I know this is something that I will need to work on in meetings. What do you think?
"Emotionally erousing events tend to be better remembered than neutral events."
This, too, seems obvious. The question is how do we stimulate student emotions in order to maximize learning? Here are two of my ideas:
- Select visually stimulating resources. This is actually related to Brain Rule #10 "Vision trumps all other senses." I find video clips from movies and youtube can spark emotions that lead to increased interest from students better than boring documentaries and slide show-like video clips and PowerPoint presentations. Also, pictures like these are an effective way to get students thinking and engaged.

- Don't avoid controversies. Encourage students to discuss and debate controversial issues as a way to process the emotions, in order to lead to a greater understanding of the context and issues related to the controversy. Challenging students way of thinking by playing devil's advocate can be an intellectually and emotionally stimulating endeavor for students as they come to grips with why they believe what they believe. This will lead to either a strengthened conviction in their original viewpoint, or a shifting of their thinking due to a logical argument. Regardless, it was the emotion that the controversy evoked that hooked the student in the first place. An example of how this could work in a history classroom could be prior to studying abolitionist John Brown's exploits students could be shown a video clip about a death penalty case and be asked to decide their views on capital punishment. After learning about John Brown and his hanging students could be asked if their original view on capital punishment has changed. How about if you personally knew someone who was a victim? John Brown and capital punishment can be jumping off points to investigate topics like revenge, mercy, and forgiveness. Students can then be instructed to find examples of each in history and today.
I have other thoughts about Brain Rules, but it is getting quite late. The main question is that if we know these things to be true, how does it impact how we teach? What things are we doing that brain research confirms are effective, and what are we doing that could be done more effectively?
Tuesday, May 13, 2008
Amazon Online Reader : A Whole New Mind: Why Right-Brainers Will Rule the Future

I read A Whole New Mind a few months ago and was impressed by author Daniel Pink's view of the increasing importance of creativity in the world today. Pink argued that the modern forces of abundance, Asia, and automation has created a need for people in the United States who are willing to be what he called "high concept" and "high touch". We have moved in history from the Agrarian age of farmers, to the industrial age of factory workers, to the Information age of knowledge workers, to where we currently are: the Conceptual age of creators and connectors. Pink believes that because of this modern reality the people who embrace the "high concept" and "high touch" senses will have an advantage in the Conceptual age. The 6 senses of the Conceptual age are:
- Design (as opposed to just function)
- Story (as opposed to just argument)
- Symphony (as opposed to just focus)
- Empathy (as opposed to just logic)
- Play (as opposed to just seriousness)
- Meaning (as opposed to just accumulations)
With Pink's thesis in mind we have been studying the Civil War a bit differently than students in my class have in the past. I have been focusing more intently on teaching the Civil War through Pink's 6 senses. For example:
- The trip to Gettysburg highlighted the STORY of soldiers from Virginia who were caught up in an event beyond their control. Each student recieved the identity of a Virginia soldier who took part in Pickett's Charge. After hearing the STORY of their experience and walking the same ground they walked, students found out the destiny of their soldier. Students then had to EMPATHIZE with their soldier by writing a letter detailing their soldiers experience at Gettysburg.
- The study of the advantages and strategies of the North and South during the Civil War gave students a big picture view of the War, much like a Conductor needs when conducting a SYMPHONY orchestra. We didn't just focus on one aspect of the war, rather we focused on the advantages and strategies allowing us to make MEANING out of the flow of the War.
- Students are currently finishing up their online debate on the statement: The Confederacy was doomed to fail in the Civil War. Students have had to accumulate many points of view and pieces of information to make MEANING, in order to effectively communicate their point of view in the debate.
- Students have read an actual account of a Civil War soldier (who by the way was my great, great Grandfather) who escaped the Confederate Prisoner of War camp called Andersonville. The STORY illustrates another reality of the Civil War and the time period of the mid 19th century. Students then had to DESIGN an illustrated Storyline (looks like a comic strip) taking 6 events and using direct quotes and illustrations to tell the STORY of my great, great Grandfather.
- Currently we are working on creating a Civil War STORY based on an actual Civil War photograph that I posted on VoiceThread. In telling the story students will need to make a point or moral that illustrates a larger MEANING. They will also need to DESIGN their story with a twist or irony, making their STORY more interesting. The students who will succeed the most in this assignment are those that not just good writers, but also able to use SYMPHONY to their advantage. It is difficult to include all of the aspects of the STORY that I want and do the Civil War part of the STORY justice if students were not able to see a larger picture than what the photograph shows. Therefore, we are using Ambrose Bierce's An Occurance at Owl Creek Bridge short STORY as an example of how a well DESIGNED STORY can illustrate the experience of a Civil War soldier.
- The last of the 6 senses that I have yet to mention is PLAY. During Civil War Day students got to learn a lot about the Civil War and life in the 19th century from various reenactors. However, a full day of going from station to station hearing the serious aspects of the Civil War can be a bit much for the average 8th grader. With that in mind, Mr. Finkill, Mr. Beamer, and I presented the 3rd bi-annual Civil War skit. WIth Mr. Finkill as the "straight" man informing the audience of various aspects of the CIvil War, Mr. Beamer and I had fun torturing Mr. Finkill. Based on the laughter it was apparent that our PLAY (and we did PLAY) had the effect of educating while entertaining. In addition, students seem to have a good time PLAYING with the cannonball.



